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What is this Book?

This book is intended for Players in concert with the Core Rules to be able to create Characters of the Psion Class. Those able to access the Thoughtweb to channel the mysterious powers known as psionics. As such, Players are advised to read through the Core Rules to understand how the base game plays, alongside the rules for magic, and equipment that they will need during play.

In this document you will find the following sections.


Psions in the World. This Chapter contains lore and details concerning what Psions are, and how they interact with the world, and relevant areas of the wider cosmology it will be useful for Psions to know about.


Character Generation & Levelling. This Chapter contains the basic information on how to make a Level 0 Character, such as Ancestries, Concepts, Equipment, and Templates.

Alongside these, this Chapter also contains a list of Feats available for Characters as they progress throught their adventures, and rules for Levelling up their Characters.


Psion Backgrounds. This Chapter contains information for assisting in the creation of general narrative Backgrounds for a Character, alongside some aspects that are specifically appropriate for a Psion.

There are also Tables here that make suggestions for Players to help make their Psion more unique compared to other Psions.


Psion Class. This Chapter contains the rules and Class Features of the Psion Class.


Mystic Orders. This Chapter lists the Mystic Orders a Psion can take from their 1st Psion Level onwards.


Appendix A: Psionic Foci. This Appendix lists the Psionic Focuses every Psion has access to.


Appendix B: Shardmind Familiar. This Appendix contains rules for the Shardmind Familiar every Psion has access to.


Appendix C: Psionic Disciplines. This Appendix x


Appendix D: Pregenerated Characters. This Appendix contains a number of pregenerated Psion Characters, that Players can pick up and play with immediately or they can choose to adapt for their own use.

With each Character are example backgrounds, commentary for why choices were made, and suggested Level up paths.


Appendix E: Pregenerated Power Lists. This Appendix contains a number of pregenerated Psion Power Lists for different themes and situations, that Players can pick up and play with immediately or they can choose to adapt for their own use.

With each Power list there is commentary for why choices were made, and suggestions of what powers to add and exchange as the Player gains Levels with this Class.


Appendix F: Cosmology. This Appendix contains an example cosmology that Tables can choose to utilise for their own Campaign's Worlds.


Appendix G: Glossary. This Appendix contains a quick reference guide to phrases and rules from the Core Rules.


Appendix H: Conditions. This Appendix contains a quick reference guide to conditions.